package edu.hitsz.prop;

import edu.hitsz.aircraft.HeroAircraft;
import edu.hitsz.basic.AbstractFlyingObject;

public class PropBlood extends Prop{
    public PropBlood(int locationX, int locationY, int speedX, int speedY){
        super(locationX, locationY, speedX, speedY);
    }

    public void effect(HeroAircraft heroAircraft){
        heroAircraft.increaseHp(3);
    }
}
